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 Dungeon party basics

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PostSubject: Dungeon party basics   Thu Mar 12, 2009 3:35 am

Dungeon party
A dungeon party is a group of players who are together in a party to accomplish a goal in a dungeon.
There are different reasons to party
- similar level characters party to gain experience, items, etc.
- high levels party with lower levels to help with quests, usually boss quests
- fun - sometimes you party in dungeons for fun and do crazy stuff
Parties can consist of any player classes of any levels of any number but usually standards exist for xp/jp/leveling type parties. I will ignore high level pets because they are NOT standard.
the usual 8 player party
- 8 is max, max damage, max killing speed if all players are decent
the quad
- 4 players together as a quad to get good xp at decent spots that spawn a limited number of mobz but fast (3 mob areas in pp etc)
- 3 players as a trio - see above
- 2 players as a duo - see above - usually involve good pets

Party abbreviations
dp = dungeon party
lf = look for
dplf = dungeon party look for
lfdp = looking for dungeon party
mobz = your enemies, monsters, mobs
dd = damage dealer
tank = someone with high health who can take most of the brunt of the mobz anger
puller = someone who brings mobz to the party to be killed
ss = stamina saver (double xp/jp)


Party class roles
1. the healers
- cleric type character as primary healer - note that 2 healers is not always needed...
- kahuna types as a secondary healer for the most part
- the breeder types - heal pets
2. the buffers
- the kahuna type - buffs are great for parties and used to be standard but now that the rebirths have plagued the servers kahuna types are not always available
- the cleric type - well since clerics are standard for parties in my mind, so are their buffs. (wisdom and intelligence are not useless)
- the dark magician type - buffs are great but not essential
- the battle summoner - at high levels the auras make pets stronger - not essential but helpful at high levels
- soul breeder - buffs for pets are nice but not essential
3. the tank
- at lower levels I still think a good holy warrior is the true tank but at higher levels usually these can tank
- holy warrior / knight / soldier - the true tanks - essential at low levels
- the evoker - high damade + hp = decent tank
- the assasin - can tank at higher levels
- the champion - can tank at higher levels
4. the damage dealer - dd
- i think any class can be a dd but if i want a true dd I look for warrior class
- warriors are not essential so any class can be put here
5. the puller
- any class can pull
- be nice and if you are not healing or dual summoning or tanking, pull
- any class can cast cancel to pull, use low level chips, or use an r1 bow
- a puller class type (bow class) is not essential because any one should pull

The Must Have members:
1. cleric type as primary healer
2. someone to tank, preferably a holy warrior/knight/soldier unless r4+
3. someone to pull - does not matter who - just not a healer or dual summoner
4. everything else can be filled as per your desires
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LadyKatherine

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Posts : 36
Join date : 2008-07-04
Age : 58
Location : Canada

PostSubject: Dungeon pary basics   Sat Mar 14, 2009 7:47 pm

Thank you for all the helpful information. Things some of us take for granted because we know how things work. You made it simple for all! Thank you!!!

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